Major Update 1.3


Client v1.3:

- Quest menu added

- Added active/available/completed quests to pfile

- Added active/available quest information to quest menu

- Quest menu automatically updates quest information upon defeating an enemy

- Added Quest progression.

- Added floating text for rewards from defeating an enemy

- Added rewards for quest completetion

- Added new sprite for Forest Troll

- Available quests limited to 3

- When a quest is accepted it is removed from the available quest list and a new one replaces it

- Randomized quest rewards for gold and XP

- Quests change from village to village in terms of monster names

- Removed earned gold and exp from enemy defeated message

- Fixed an issue with drops and quests not meshing

- Town menu can no longer be used if you are in combat.

- Added 2 new quest types find, and obtain, other than just kill/defeat/slay

- Active quest list is now scrollable

- Player file now loads and saves active and completed quests

- Completeing quests now modifies exp and and forces level-ups when exp is > tnl

- Rewrote how packets were being handled for more reliability

- Introduced buffering into packet system

- Fixed duplicating quest messages

- Fixed the INN not displaying the proper healing rates in the town menu

- Added floating text for quest acceptance or failures.

- Fixed a lot more of the response issues regarding packets, things should be much much smoother now.

- Cleaned up Credits section

- Chat logs now pop up briefly in the bottom right hand corner as new messages come in.

- Sleep and Stun spells now work

- Spells now display the amount of mana they use.

- Fixed a duplicate bug regarding messages for purchasing items from the shop.

- blizzard now has an attack animation

- Added Warrior/Mage/Archer/Thief/Cleric classes

- Added attacks for all classes

- Created the class selection menu

- Class selection happens automatically at level 30

- classes can now be selected

- Class get their own unique abilities/spells/bonuses

- Added noises to buttons similar to moving your cursor in the menu of an rpg

- Added music to the login screen and greenfield

- Added sfx to attack, and added combat music

- New login screen

- Added moving clouds to the login screen

- added sfx for levelup

- added sfx for victory in combat

- Added sfx to menu buttons

- Added animated player icon to the status panel

- Animated player icon switches directions depending on combat or stepping.

- HP decreases misses,dodges, etc all show above the npcs head now.

- Fixed a bug with INN's not allowing you to rest everytime.

- Fixed selling items in town, since the packet changes apparently it stopped working.

Files

FinalStepasy1.3.zip 57 MB
17 days ago

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